'\" '\" Copyright (c) 1990 The Regents of the University of California. '\" Copyright (c) 1994-1995 Sun Microsystems, Inc. '\" Copyright (c) 1996-1999 Christian Werner '\" '\" See the file "license.terms" for information on usage and redistribution '\" of this file, and for a DISCLAIMER OF ALL WARRANTIES. '\" .so man.macros .TH bindtags n 8.0 Ck "Ck Built-In Commands" .BS '\" Note: do not modify the .SH NAME line immediately below! .SH NAME bindtags \- Determine which bindings apply to a window, and order of evaluation .SH SYNOPSIS \fBbindtags \fIwindow \fR?\fItagList\fR? .BE .SH DESCRIPTION .PP When a binding is created with the \fBbind\fR command, it is associated either with a particular window such as \fB.a.b.c\fR, a class name such as \fBButton\fR, the keyword \fBall\fR, or any other string. All of these forms are called \fIbinding tags\fR. Each window contains a list of binding tags that determine how events are processed for the window. When an event occurs in a window, it is applied to each of the window's tags in order: for each tag, the most specific binding that matches the given tag and event is executed. See the \fBbind\fR command for more information on the matching process. .PP By default, each window has four binding tags consisting of the name of the window, the window's class name, the name of the window's nearest toplevel ancestor, and \fBall\fR, in that order. Toplevel windows have only three tags by default, since the toplevel name is the same as that of the window. The \fBbindtags\fR command allows the binding tags for a window to be read and modified. .PP If \fBbindtags\fR is invoked with only one argument, then the current set of binding tags for \fIwindow\fR is returned as a list. If the \fItagList\fR argument is specified to \fBbindtags\fR, then it must be a proper list; the tags for \fIwindow\fR are changed to the elements of the list. The elements of \fItagList\fR may be arbitrary strings; however, any tag starting with a dot is treated as the name of a window; if no window by that name exists at the time an event is processed, then the tag is ignored for that event. The order of the elements in \fItagList\fR determines the order in which binding scripts are executed in response to events. For example, the command .DS \fBbindtags .b {all . Button .b}\fR .DE reverses the order in which binding scripts will be evaluated for a button named \fB.b\fR so that \fBall\fR bindings are invoked first, following by bindings for \fB.b\fR's toplevel (``.''), followed by class bindings, followed by bindings for \fB.b\fR. .PP The \fBbindtags\fR command may be used to introduce arbitrary additional binding tags for a window, or to remove standard tags. For example, the command .DS \fBbindtags .b {.b TrickyButton . all}\fR .DE replaces the \fBButton\fR tag for \fB.b\fR with \fBTrickyButton\fR. This means that the default widget bindings for buttons, which are associated with the \fBButton\fR tag, will no longer apply to \fB.b\fR, but any bindings associated with \fBTrickyButton\fR (perhaps some new button behavior) will apply. .SH "SEE ALSO" bind .SH KEYWORDS binding, event, tag